Required stack
필요 기술
3D Modeling3D RenderingBlenderSketchUp3ds MaxAnimation (Optional)
Project brief
프로젝트 내용
I’m developing a pop-up concept for Gueule de Bois at the Pointe Calumet Beach Club in Québec and need a compelling 3D representation to pitch to stakeholders. The idea is a shipping container converted into a service hub for IV-style wellness, topped with a rooftop terrace where guests can relax while watching the show.
What I’m after
• Overall look: modern and sleek—clean lines, contemporary materials, subtle brand cues.
• Level of detail: a fully modeled interior and exterior, including lighting, textures, and basic furnishings so we can assess flow and feasibility.
• Rooftop focus: a comfortable seating area is essential. Feel free to suggest how the layout, railings, or minimal shade elements might integrate, but seating is the non-negotiable.
• Context: place the unit realistically on sand near the water to match the Pointe Calumet setting; a couple of surrounding props (beach chairs, palms, or crowd silhouettes) will help convey scale and vibe.
Deliverables
1. High-resolution still renders from at least three angles (street level, eye-level terrace, and an aerial view).
2. Native 3D file (Blender, SketchUp, 3ds Max, or similar) so revisions are possible.
3. Optional short fly-through or turntable animation if it doesn’t add significant time.
This first pass is to lock down the concept; future refinements and material boards may follow once the core geometry feels right. If you have relevant portfolio pieces—especially container conversions or beach venues—please share them so I can gauge fit. Looking forward to seeing your vision!
What I’m after
• Overall look: modern and sleek—clean lines, contemporary materials, subtle brand cues.
• Level of detail: a fully modeled interior and exterior, including lighting, textures, and basic furnishings so we can assess flow and feasibility.
• Rooftop focus: a comfortable seating area is essential. Feel free to suggest how the layout, railings, or minimal shade elements might integrate, but seating is the non-negotiable.
• Context: place the unit realistically on sand near the water to match the Pointe Calumet setting; a couple of surrounding props (beach chairs, palms, or crowd silhouettes) will help convey scale and vibe.
Deliverables
1. High-resolution still renders from at least three angles (street level, eye-level terrace, and an aerial view).
2. Native 3D file (Blender, SketchUp, 3ds Max, or similar) so revisions are possible.
3. Optional short fly-through or turntable animation if it doesn’t add significant time.
This first pass is to lock down the concept; future refinements and material boards may follow once the core geometry feels right. If you have relevant portfolio pieces—especially container conversions or beach venues—please share them so I can gauge fit. Looking forward to seeing your vision!